Indielicous Development

IndieDeveloper.com Indie Game Dev Website Launched

IndieDeveloper.com Indie Game Dev Website Launched

April 27, 2015 | By

IndieDeveloper launched quietly last night.  The site is in open beta and is aimed at the Independent Game Development scene.  The site is chock full of cool ways to find, meet and collaborate with other developers. Membership is free.   Go check it out. IndieDeveloper.com  

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Join Psycho Interactive as They Demo Voxelfield, Live on Twitch

Join Psycho Interactive as They Demo Voxelfield, Live on Twitch

October 8, 2014 | By

Psycho Interactive will be demoing their latest prototype of VOXELFIELD, live on Twitch, this Thursday (October 9th).  As well as showing some tasty gameplay, they will discuss and demo their innovative environmental destruction technology.  Expect some surprises, and lots of mayhem and mass destruction! The fun starts on Twitch at 7:00PM BST (That’s UK time) […]

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IndieCade 2014

IndieCade 2014

October 8, 2014 | By

If you’re in LA this week, be sure to check out IndieCade 2014, running from Thursday, October 9th through the 12th, in sunny downtown Culver City. Thursday, October 9th | IndieXchange Pre Event Developer Summit Featuring Exhibitors, roundtables, workshops, presentations and more. Friday, October 10th | Professional Conference Featuring keynote, gamejam, presentations, game demos and […]

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mobileFX Launches Coconut2D Kickstarter Campaign

mobileFX Launches Coconut2D Kickstarter Campaign

October 7, 2014 | By

Startup company mobileFX launches Kickstarter Campaign for their new product “Coconut2D Studio” Coconut2D allows you to create and run native games in HTML5 Browsers without Plugins! mobileFX Coconut2D is an Integrated Development Environment (IDE) that creates native games for iOS, Android and x86 Desktops, as well as HTML5 Browsers using Emscripten, WebGL and ASM.js technology!  Coconut2D […]

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Voxelfield Kickstarter Launches Today!

Voxelfield Kickstarter Launches Today!

October 6, 2014 | By

Voxelfield, a new game under development by UK based Psycho Interactive, is billed as the worlds first, free-to-play, Mech Combat MOBA with real-time destruction, and judging by the video above, this is an accurate description of the mayhem and carnage that can be unleashed in this game. The game is heavily inspired by the MOBA […]

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Combat Monsters: A Post-mortem (Or How to Not Make Money)

January 11, 2014 | By | Add a Comment

Paul Johnson (Rubicon Development) has posted a great article over on Gamasutra, breaking down his latest project, Combat Monsters. Combat Monsters is a turn-based tactical card battler for PC, Mac, iOS, and Android. Collect cards, build decks, fight with up to 6 players online and cross-platform. Unlike most CCG’s, Combat Monsters has a new tactical […]

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DrMop: AppEasy Core SDK Is Now Open Source

January 11, 2014 | By | Add a Comment

DrMop, that fountain of knowledge on all things Marmalade, and creator of the IwGame Engine, has released the AppEasy Core SDK under the MIT license.  The repo can be found on GitHub, here. What the hell is AppEasy?  Well it’s the wonderful, blonde haired stepchild of the old IwGame engine. [AppEasy] is a FREE open […]

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